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Using Base Nodes to Lay Out SpriteKit Content

Use nonvisual nodes to define the layout of a scene.


Each onscreen element in SpriteKit is referred to as a node. Nodes are either visual elements or containers of other nodes. You set up the appearance of a SpriteKit scene by adding nodes alongside and on top of each other in a hierarchical form. Collectively, this structure is referred to as the node tree or the node hierarchy.

These are the basic nonvisual nodes in SpriteKit:

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